Open every day, at every hour Admission free 11,733 servers and 61,573 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 8,896Acc. 2026.8896

Vtach's Server

Rust server · in the archive since 10 October 2026

Offline 31.214.136.48:10600 checked 1d ago

moddedoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#8,896top 40%
Last wipe19d agoSat 10 Oct, 06:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0014:0016:0017:0019:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51012:0014:0016:0017:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Vtach's Server mean?

You can see the tags Vtach's Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Vtach's Server?

The Rust Server History lists that feature Vtach's Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Vtach's Server run smoothly?

Across the last 48 hours it averaged 10 server fps; the low was 10. Buildings, deployables and everything else in the world came to as many as 92,000 entities. The highest memory use was 2,157 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Vtach's Server run?

Rust network protocol 2635 and build 168909 is the build Vtach's Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Vtach's Server online, and how reliable is it?

The record shows Vtach's Server offline at this moment, last seen 37 hours ago. About 10 hours ago is when it last restarted, judged by the uptime it reports. 142 of 168 hours, or 85% of the time, over the last 7 full days. The first sighting by Rust Server History was on 10 October 2026.

Where is Vtach's Server located?

There is no region published by Vtach's Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.214.136.48:10600.

Wipe record

What is the wipe schedule on Vtach's Server?

The record holds too few of Vtach's Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 19 days 4 hours ago, the current world is what it runs now.

Population

How does Vtach's Server rank against other Rust servers?

Player hours over the last seven days put Vtach's Server at #8,896: a place in the top 40% of all ranked servers.

How busy is Vtach's Server?

Vtach's Server is offline at present, having last been seen 37 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Vtach's Server?

The name of Vtach's Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Rust premium status is needed to join. VAC from Valve is switched on.

Which map does Vtach's Server run?

Seed 6738, size 4,000: such is the procedural map Vtach's Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Vtach's Server?

Press F1 in Rust to open the console, then enter client.connect 31.214.136.48:10600 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Rust premium status is needed to join.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^q
Premium Rust premium status is needed to join.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.