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Exhibit no. 15,769Acc. 2026.15769

My Server Name

Rust server · in the archive since 13 September 2026

Offline 31.207.178.138:28015 checked 17d ago

moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,769top 71%
Last wipe23d agoMon 5 Oct, 13:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202613:43 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 4 Oct 202604:26 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  3. Wed 30 Sep 202613:18 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Server Name mean?

You can see the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Server Name?

The Rust Server History lists that feature My Server Name are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 17 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is My Server Name located?

You will find no region published by My Server Name. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 31.207.178.138:28015.

Wipe record

What does wipe day look like on My Server Name?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Server Name?

No next wipe can be predicted: My Server Name wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 6 hours ago.

Player record

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #15,769, among the top 71% of all ranked servers.

How busy is My Server Name?

The last sighting of My Server Name in the live count was 17 days 3 hours ago; it is offline now.

Map and rules

What are the rules and settings on My Server Name?

You will not find a gather rate in the name of My Server Name. You may play in groups of up to 16 players. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does My Server Name run?

The game generates the map on My Server Name, which is procedural.

Join record

How do I join My Server Name?

Enter client.connect 31.207.178.138:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts16,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players The server holds 200 slots.
ts16
Group limit Teams are capped at 16.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.