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Exhibit no. 15,496Acc. 2026.15496

Harmony ESP Test

Rust server · in the archive since 13 September 2026

Offline 27.34.73.174:28015 checked 37d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,496top 67%
Last wipe54d agoFri 4 Sep, 19:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Harmony ESP Test mean?

You can see the tags Harmony ESP Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Harmony ESP Test?

The Rust Server History lists that feature Harmony ESP Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Harmony ESP Test run?

Rust network protocol 2633 and build 163207 is the build Harmony ESP Test runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Harmony ESP Test online, and how reliable is it?

Offline now, Harmony ESP Test was last seen 37 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Harmony ESP Test located?

There is no region published by Harmony ESP Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 27.34.73.174:28015 as the address.

Wipe history

What is the wipe schedule on Harmony ESP Test?

The record holds too few of Harmony ESP Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 54 days 19 hours ago.

Population

How does Harmony ESP Test rank against other Rust servers?

Over seven days of player hours, Harmony ESP Test ranks #15,496, inside the top 67% of all ranked servers.

How busy is Harmony ESP Test?

The last sighting of Harmony ESP Test in the live count was 37 days 10 hours ago; it is offline now.

Map and rules

What are the rules and settings on Harmony ESP Test?

You will not find a gather rate in the name of Harmony ESP Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does Harmony ESP Test run?

Generated by the game, the map on Harmony ESP Test is procedural.

How to join

How do I join Harmony ESP Test?

Entering client.connect 27.34.73.174:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build This server runs game build 163207.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.