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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,982Acc. 2026.15982

6MyDev Server

Rust server · in the archive since 6 October 2026

Offline 27.130.13.128:28020 checked 22d ago

moddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,982top 71%
Last wipe23d agoTue 6 Oct, 07:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on 6MyDev Server mean?

These tags from 6MyDev Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts1000 (Group limit): Teams are capped at 1000; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Design and practise bases here; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 6MyDev Server?

The Rust Server History lists that feature 6MyDev Server are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does 6MyDev Server run?

The recorded build for 6MyDev Server is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is 6MyDev Server online, and how reliable is it?

Offline now, 6MyDev Server was last seen 22 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 6 October 2026.

Where is 6MyDev Server located?

No region is published by 6MyDev Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 27.130.13.128:28020.

Wipe log

What is the wipe schedule on 6MyDev Server?

Its rhythm is not yet clear: too few of 6MyDev Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 23 days 3 hours ago.

Player record

How does 6MyDev Server rank against other Rust servers?

Player hours over the last seven days put 6MyDev Server at #15,982: a place in the top 71% of all ranked servers.

How busy is 6MyDev Server?

No current count exists for 6MyDev Server; it was last seen 22 days 23 hours ago.

Rules and settings

What are the rules and settings on 6MyDev Server?

No gather rate is stated in the name of 6MyDev Server. You may play in groups of up to 1000 players. build & creative is the game mode, building in a sandbox, no gathering needed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

How to join

How do I join 6MyDev Server?

Enter client.connect 27.130.13.128:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^c,^k,gmrust,cs166652,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts1000
Group limit Teams are capped at 1000.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative The mode is creative: no gathering, and you build as you choose.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.