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Exhibit no. 15,348Acc. 2026.15348
RIP Profiler local test server
Rust server · in the archive since 26 October 2026
Online 24.87.152.238:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RIP Profiler local test server mean?
You can see the tags RIP Profiler local test server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RIP Profiler local test server?
These Rust Server History lists include RIP Profiler local test server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Which version of Rust does RIP Profiler local test server run?
On Linux, RIP Profiler local test server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is RIP Profiler local test server online, and how reliable is it?
The live count shows RIP Profiler local test server online right now. Of 24 hours in the last 1 full day, it was up for 24: 100% of the time. First seen by Rust Server History on 26 October 2026.
Where is RIP Profiler local test server located?
You will find no region published by RIP Profiler local test server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 24.87.152.238:28015.
Wipe record
What is the wipe schedule on RIP Profiler local test server?
The rhythm of RIP Profiler local test server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 18 hours ago its current world was made.
Population
How does RIP Profiler local test server rank against other Rust servers?
Over seven days of player hours, RIP Profiler local test server ranks #15,348, inside the top 69% of all ranked servers.
How busy is RIP Profiler local test server?
0 players are on RIP Profiler local test server at present, from 10 slots. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on RIP Profiler local test server?
The name of RIP Profiler local test server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RIP Profiler local test server run?
Generated by the game, the map on RIP Profiler local test server is procedural.
Joining the server
How do I join RIP Profiler local test server?
Enter client.connect 24.87.152.238:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.