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Exhibit no. 15,326Acc. 2026.15326
Backstage firewall test
Rust server · in the archive since 19 October 2026
Offline 24.8.85.119:28325 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Backstage firewall test mean?
The game's server browser reads these tags published by Backstage firewall test: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Backstage firewall test?
The Rust Server History lists that feature Backstage firewall test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Backstage firewall test run?
On Windows, Backstage firewall test runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Backstage firewall test online, and how reliable is it?
Offline now, Backstage firewall test was last seen 4 days 20 hours ago. It was up for 37 of 168 hours in the last 7 full days, 22% of the time. 19 October 2026 is when Rust Server History first saw it.
Where is Backstage firewall test located?
There is no region published by Backstage firewall test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 24.8.85.119:28325.
Wipe history
What is the wipe schedule on Backstage firewall test?
The rhythm of Backstage firewall test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 9 days 14 hours ago.
Player record
How does Backstage firewall test rank against other Rust servers?
The last seven days of player hours place Backstage firewall test at #15,326, among the top 69% of all ranked servers.
How busy is Backstage firewall test?
Backstage firewall test is offline at present, having last been seen 4 days 20 hours ago. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on Backstage firewall test?
The name of Backstage firewall test carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Backstage firewall test run?
Generated by the game at size 2,000 with seed 1610380731, the map on Backstage firewall test is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Backstage firewall test?
Enter client.connect 24.8.85.119:28325 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.