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Exhibit no. 15,179Acc. 2026.15179
Friend Hell Vehicles LOCAL TEST
Rust server · in the archive since 17 October 2026
Offline 24.45.218.201:29915 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Friend Hell Vehicles LOCAL TEST mean?
The game's server browser reads these tags published by Friend Hell Vehicles LOCAL TEST: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Friend Hell Vehicles LOCAL TEST?
The Rust Server History lists that feature Friend Hell Vehicles LOCAL TEST are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Friend Hell Vehicles LOCAL TEST run?
On Windows, Friend Hell Vehicles LOCAL TEST runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.
Is Friend Hell Vehicles LOCAL TEST online, and how reliable is it?
The record shows Friend Hell Vehicles LOCAL TEST offline at this moment, last seen 11 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 October 2026 is when Rust Server History first saw it.
Where is Friend Hell Vehicles LOCAL TEST located?
There is no region published by Friend Hell Vehicles LOCAL TEST. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 24.45.218.201:29915.
Wipe history
What is the wipe schedule on Friend Hell Vehicles LOCAL TEST?
The rhythm of Friend Hell Vehicles LOCAL TEST cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 20 hours ago its current world was made.
Population
How does Friend Hell Vehicles LOCAL TEST rank against other Rust servers?
Over seven days of player hours, Friend Hell Vehicles LOCAL TEST ranks #15,179, inside the top 70% of all ranked servers.
How busy is Friend Hell Vehicles LOCAL TEST?
The last sighting of Friend Hell Vehicles LOCAL TEST in the live count was 11 days 19 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Friend Hell Vehicles LOCAL TEST?
You will not find a gather rate in the name of Friend Hell Vehicles LOCAL TEST. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Joining the server
How do I join Friend Hell Vehicles LOCAL TEST?
Enter client.connect 24.45.218.201:29915 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.