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Exhibit no. 15,108Acc. 2026.15108
Project Plagued | Flying Car LOCAL TEST
Rust server · in the archive since 15 October 2026
Offline 24.45.218.201:29885 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Project Plagued | Flying Car LOCAL TEST mean?
These tags from Project Plagued | Flying Car LOCAL TEST, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Project Plagued | Flying Car LOCAL TEST?
These Rust Server History lists include Project Plagued | Flying Car LOCAL TEST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Project Plagued | Flying Car LOCAL TEST run?
The recorded build for Project Plagued | Flying Car LOCAL TEST is Rust network protocol 2634 and build 167398 on Windows. The protocol must match to join, and Steam handles that update.
Is Project Plagued | Flying Car LOCAL TEST online, and how reliable is it?
Offline now, Project Plagued | Flying Car LOCAL TEST was last seen 12 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 15 October 2026.
Where is Project Plagued | Flying Car LOCAL TEST located?
There is no region published by Project Plagued | Flying Car LOCAL TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 24.45.218.201:29885 as the address.
Wipe log
What is the wipe schedule on Project Plagued | Flying Car LOCAL TEST?
The rhythm of Project Plagued | Flying Car LOCAL TEST cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 13 days 20 hours ago its current world was made.
Player counts
How does Project Plagued | Flying Car LOCAL TEST rank against other Rust servers?
Player hours over the last seven days put Project Plagued | Flying Car LOCAL TEST at #15,108: a place in the top 70% of all ranked servers.
How busy is Project Plagued | Flying Car LOCAL TEST?
Project Plagued | Flying Car LOCAL TEST is offline at present, having last been seen 12 days 16 hours ago.
Rules, map
What are the rules and settings on Project Plagued | Flying Car LOCAL TEST?
The name of Project Plagued | Flying Car LOCAL TEST carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Join record
How do I join Project Plagued | Flying Car LOCAL TEST?
Press F1 in Rust to open the console, then enter client.connect 24.45.218.201:29885 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.