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Exhibit no. 10,127Acc. 2026.10127

RustNK Test Server

Rust server · in the archive since 13 September 2026

Offline 24.23.172.255:28015 checked 16h ago

teams off moddedcarbonhardcore
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#10,127top 46%
Last wipe1d agoTue 27 Oct, 20:12 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 05:15 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202619:01 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct 202605:17 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  3. Tue 20 Oct 202622:25 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.3 days
    Players before
    0
  4. Thu 15 Oct 202602:09 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.8 days
    Players before
    0
  5. Tue 13 Oct 202621:32 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  6. Wed 30 Sep 202622:46 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    12.9 days
    Players before
    0
  7. Wed 30 Sep 202604:19 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  8. Tue 29 Sep 202618:06 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Thu 17 Sep 202621:59 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.8 days
    Players before
    0
  10. Tue 15 Sep 202621:46 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75119:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:01 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustNK Test Server mean?

These tags from RustNK Test Server, read by the game's server browser, are: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustNK Test Server?

These Rust Server History lists include RustNK Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

The record

Which version of Rust does RustNK Test Server run?

Rust network protocol 2635 and build 168909 is the build RustNK Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustNK Test Server online, and how reliable is it?

RustNK Test Server was last seen 16 hours ago and is offline right now. 23 of 168 hours, or 14% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is RustNK Test Server located?

No region is published by RustNK Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 24.23.172.255:28015 as the address.

Wipe log

What does wipe day look like on RustNK Test Server?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustNK Test Server?

There is no next wipe to predict on RustNK Test Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 hours ago its current world was made.

Population

How does RustNK Test Server rank against other Rust servers?

Player hours over the last seven days put RustNK Test Server at #10,127: a place in the top 46% of all ranked servers.

How busy is RustNK Test Server?

The last sighting of RustNK Test Server in the live count was 16 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on RustNK Test Server?

The name of RustNK Test Server carries no gather rate. No group limit is recorded. hardcore is the game mode, Facepunch's mode at its hardest. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does RustNK Test Server run?

Generated by the game, the map on RustNK Test Server is procedural.

Joining the server

How do I join RustNK Test Server?

Enter client.connect 24.23.172.255:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp10
Max players The server holds 10 slots.
ts0
Group limit The server has teams switched off.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.