Open every day, at every hour Admission free 11,776 servers and 67,745 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,029Acc. 2026.10029

Bear

Rust server · in the archive since 18 October 2026

Offline 24.183.171.219:28015 checked 4d ago

moddedoxide
To visit
Players now 1/ 3
33% full
7-day average1peak 1
Rank#10,029top 45%
Last wipe10d agoSun 18 Oct, 23:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 00:40 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202622:58 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Bear mean?

You can see the tags Bear publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Bear?

These Rust Server History lists include Bear: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Bear run?

Rust network protocol 2635 and build 167781 is the build Bear runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Bear online, and how reliable is it?

The record shows Bear offline at this moment, last seen 4 days 11 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3% of the time. First seen by Rust Server History on 18 October 2026.

Where is Bear located?

There is no region published by Bear. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 24.183.171.219:28015.

Wipe record

What does wipe day look like on Bear?

At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Bear?

The rhythm of Bear cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 13 hours ago.

Player counts

How does Bear rank against other Rust servers?

Over seven days of player hours, Bear ranks #10,029, inside the top 45% of all ranked servers.

How busy is Bear?

The last sighting of Bear in the live count was 4 days 11 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules and settings

What are the rules and settings on Bear?

The name of Bear carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Bear run?

A procedural map is what Bear runs; the game generates it.

Joining the server

How do I join Bear?

Entering client.connect 24.183.171.219:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.