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Exhibit no. 15,937Acc. 2026.15937
Four Nintendos
Rust server · in the archive since 19 September 2026
Offline 24.179.173.14:28016 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Sep Last seen 2 Oct01:06
a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 17:34 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202601:06 UTC27d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Four Nintendos mean?
You can see the tags Four Nintendos publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Four Nintendos?
The Rust Server History lists that feature Four Nintendos are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Four Nintendos run?
Rust network protocol 2634 and build 166494 is the build Four Nintendos runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Four Nintendos online, and how reliable is it?
Four Nintendos was last seen 27 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 19 September 2026 is when Rust Server History first saw it.
Where is Four Nintendos located?
There is no region published by Four Nintendos. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 24.179.173.14:28016.
Wipe history
What does wipe day look like on Four Nintendos?
3 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Four Nintendos?
Its rhythm is not yet clear: too few of Four Nintendos's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 20 hours ago.
Population
How does Four Nintendos rank against other Rust servers?
Player hours over the last seven days put Four Nintendos at #15,937: a place in the top 70% of all ranked servers.
How busy is Four Nintendos?
No current count exists for Four Nintendos; it was last seen 27 days 3 hours ago.
Rules, map
What are the rules and settings on Four Nintendos?
No gather rate is stated in the name of Four Nintendos. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Four Nintendos run?
A procedural map of size 4,500 with seed 6738 is what Four Nintendos runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Four Nintendos?
Entering client.connect 24.179.173.14:28016 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.