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Exhibit no. 15,625Acc. 2026.15625

Tel Aviv

Rust server · in the archive since 22 September 2026

Offline 24.17.32.7:28025 checked 34d ago

moddedcarbon
To visit
Players now 0/ 67
0% full
7-day average0peak –
Rank#15,625top 71%
Last wipe34d agoWed 23 Sep, 23:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 03:12 UTCAll times UTC.

The record of each wipe

  1. Wed 23 Sep 202623:43 UTC34d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Wed 23 Sep 202602:19 UTC35d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.9 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Tel Aviv mean?

These tags from Tel Aviv, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Tel Aviv?

These Rust Server History lists include Tel Aviv: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Tel Aviv run?

On Windows, Tel Aviv runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Tel Aviv online, and how reliable is it?

The record shows Tel Aviv offline at this moment, last seen 34 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is Tel Aviv located?

No region is published by Tel Aviv. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 24.17.32.7:28025.

Wipe log

What does wipe day look like on Tel Aviv?

An average peak of 4 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Tel Aviv?

The rhythm of Tel Aviv cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 34 days 4 hours ago.

Population

How does Tel Aviv rank against other Rust servers?

Player hours over the last seven days put Tel Aviv at #15,625: a place in the top 71% of all ranked servers.

How busy is Tel Aviv?

The last sighting of Tel Aviv in the live count was 34 days 1 hours ago; it is offline now.

Map and rules

What are the rules and settings on Tel Aviv?

No gather rate is stated in the name of Tel Aviv. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Tel Aviv run?

A procedural map is what Tel Aviv runs; the game generates it.

How to join

How do I join Tel Aviv?

Enter client.connect 24.17.32.7:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp67,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp67
Max players The server holds 67 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.