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Exhibit no. 13,076Acc. 2026.13076

Pine Atlas - Island terrain TEST

Rust server · in the archive since 18 October 2026

Offline 24.118.157.69:28115 checked 11d ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,076top 59%
Last wipe11d agoSun 18 Oct, 04:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 12:50 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202604:39 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Pine Atlas - Island terrain TEST mean?

You can see the tags Pine Atlas - Island terrain TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Pine Atlas - Island terrain TEST?

These Rust Server History lists include Pine Atlas - Island terrain TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Pine Atlas - Island terrain TEST run?

On Windows, Pine Atlas - Island terrain TEST runs Rust network protocol 2634 and build 167231. The protocol must match to join, and Steam handles that update.

Is Pine Atlas - Island terrain TEST online, and how reliable is it?

Pine Atlas - Island terrain TEST was last seen 11 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 October 2026.

Where is Pine Atlas - Island terrain TEST located?

There is no region published by Pine Atlas - Island terrain TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 24.118.157.69:28115 as the address.

Wipe history

What does wipe day look like on Pine Atlas - Island terrain TEST?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Pine Atlas - Island terrain TEST?

Its rhythm is not yet clear: too few of Pine Atlas - Island terrain TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 13 hours ago its current world was made.

Player counts

How does Pine Atlas - Island terrain TEST rank against other Rust servers?

Over seven days of player hours, Pine Atlas - Island terrain TEST ranks #13,076, inside the top 59% of all ranked servers.

How busy is Pine Atlas - Island terrain TEST?

The last sighting of Pine Atlas - Island terrain TEST in the live count was 11 days 5 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Pine Atlas - Island terrain TEST?

The name of Pine Atlas - Island terrain TEST carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Joining the server

How do I join Pine Atlas - Island terrain TEST?

Press F1 in Rust to open the console, then enter client.connect 24.118.157.69:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.