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Exhibit no. 4,544Acc. 2026.4544

Derek - Rust ARK local test

Rust server · in the archive since 8 October 2026

Online 24.118.157.69:28015 checked 7m ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#4,544top 20%
Last wipe20d agoThu 8 Oct, 20:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:35 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202620:47 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Derek - Rust ARK local test mean?

You can see the tags Derek - Rust ARK local test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Derek - Rust ARK local test?

These Rust Server History lists include Derek - Rust ARK local test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Derek - Rust ARK local test run?

Rust network protocol 2634 and build 167231 is the build Derek - Rust ARK local test runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Derek - Rust ARK local test online, and how reliable is it?

At this moment Derek - Rust ARK local test is online. 106 of 168 hours, or 63% of the time, over the last 7 full days. The first sighting by Rust Server History was on 8 October 2026.

Where is Derek - Rust ARK local test located?

You will find no region published by Derek - Rust ARK local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.118.157.69:28015.

Wipe record

What does wipe day look like on Derek - Rust ARK local test?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Derek - Rust ARK local test?

Its rhythm is not yet clear: too few of Derek - Rust ARK local test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 13 hours ago.

Player record

How does Derek - Rust ARK local test rank against other Rust servers?

Over seven days of player hours, Derek - Rust ARK local test ranks #4,544, inside the top 20% of all ranked servers.

How busy is Derek - Rust ARK local test?

1 players are on Derek - Rust ARK local test at present, from 1 slots. A seven-day average of 1 players is recorded, with a peak of 1. An average of 1 players at 02:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Derek - Rust ARK local test?

No gather rate is stated in the name of Derek - Rust ARK local test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched off.

Which map does Derek - Rust ARK local test run?

A procedural map is what Derek - Rust ARK local test runs; the game generates it.

Join record

How do I join Derek - Rust ARK local test?

Enter client.connect 24.118.157.69:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. Right now it is full, so a queue is likely.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.