Open every day, at every hour Admission free 11,694 servers and 35,972 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 7,678Acc. 2026.7678

Test

Rust server · in the archive since 27 September 2026

Online 24.113.60.221:28015 checked 9m ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#7,678top 34%
Last wipe23h agoWed 28 Oct, 03:08 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:55 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202603:08 UTC23h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 11 Oct 202603:49 UTC17d ago
    Peak
    3
    Crowd
    halved by day 8
    Lasted
    17 days
    Players before
    3
  3. Fri 2 Oct 202604:27 UTC26d ago
    Peak
    5
    Crowd
    held half
    Lasted
    9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5203:0007:0011:0016:0021:0001:00Wiped Wed 28 Oct, 03:08 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020003:0007:0011:0016:0021:0001:00Wiped Wed 28 Oct, 03:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test mean?

The game's server browser reads these tags published by Test: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does Test run smoothly?

149 server fps on average over the last 48 hours, never below 113. As many as 121,303 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,980 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Test run?

On Windows, Test runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test online, and how reliable is it?

At this moment Test is online. The uptime it reports puts the last restart at about 21 hours ago. 95 of 168 hours, or 57% of the time, over the last 7 full days. 27 September 2026 is when Rust Server History first saw it.

Where is Test located?

You will find no region published by Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 24.113.60.221:28015.

Wipe record

What does wipe day look like on Test?

4 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 8 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Test?

No next wipe can be predicted: Test wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 23 hours ago.

Player record

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #7,678, among the top 34% of all ranked servers.

How busy is Test?

Of its 50 slots, Test currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 05:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on Test?

The name of Test carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Test run?

Seed 62803, size 4,500: such is the procedural map Test runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 24.113.60.221:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.