Open every day, at every hour Admission free 11,640 servers and 44,156 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,972Acc. 2026.2972

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |

Rust server, NA · in the archive since 13 September 2026

Online NA 23.26.121.202:30015 checked 9m ago

10x biweekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average1peak 4
Rank#2,972top 13% · #494 in NA
Last wipe13d agoThu 15 Oct, 18:06 UTC · biweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:20 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202618:06 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:15 UTC FW27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    14 days
    Players before
    0
  3. Thu 17 Sep 202618:01 UTC41d ago
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 14d 9hThu 12 Nov, 18:06 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW
  4. 42d 9hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | mean?

The game's server browser reads these tags published by [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

The Rust Server History lists that feature [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | are: 10x Rust servers, on record, Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

The record

Does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run smoothly?

116 server fps on average over the last 48 hours, never below 104. Buildings, deployables and everything else in the world came to as many as 133,824 entities. The highest memory use was 4,089 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

The recorded build for [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | online, and how reliable is it?

The live count shows [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | online right now. Going by its reported uptime, it restarted about 19 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | located?

The NA tag is how [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 23.26.121.202:30015.

Wipe record

What does wipe day look like on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

At their busiest, its recent wipes drew an average of 2 players. 7 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Wipes on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | follow a every 4 weeks on Thursday at 18:06 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 14 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player counts

How does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | rank against other Rust servers?

Seven days of player hours rank [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | at #2,972, in the top 13% of all ranked servers; within North America it is #494.

How busy is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Of its 100 slots, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | currently has 0 filled. A seven-day average of 1 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

You can read a 10x gather rate in the name of [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

Seed 1337, size 4,500: such is the procedural map [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Entering client.connect 23.26.121.202:30015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/the-masters is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.