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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,094Acc. 2026.15094

Local Rust

Rust server · in the archive since 19 September 2026

Offline 23.234.114.94:28015 checked 39d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,094no region published
Last wipe52d agoMon 7 Sep, 18:04 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Rust mean?

You can see the tags Local Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Rust?

The Rust Server History lists that feature Local Rust are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Local Rust run?

The recorded build for Local Rust is Rust network protocol 2633 and build 163207 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Rust online, and how reliable is it?

Local Rust was last seen 39 days 23 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is Local Rust located?

You will find no region published by Local Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 23.234.114.94:28015.

Wipe history

What is the wipe schedule on Local Rust?

Its rhythm is not yet clear: too few of Local Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 52 days 2 hours ago its current world was made.

Player record

How does Local Rust rank against other Rust servers?

The last seven days of player hours place Local Rust at #15,094, among the top – of all ranked servers.

How busy is Local Rust?

No current count exists for Local Rust; it was last seen 39 days 23 hours ago.

Rules and settings

What are the rules and settings on Local Rust?

No gather rate is stated in the name of Local Rust. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched off.

Which map does Local Rust run?

The game generates the map on Local Rust, which is procedural.

How to join

How do I join Local Rust?

Press F1 in Rust to open the console, then enter client.connect 23.234.114.94:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build This server runs game build 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.