Open every day, at every hour Admission free 11,789 servers and 78,653 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,276Acc. 2026.15276

asdf

Rust server · in the archive since 13 September 2026

Online 23.186.113.121:28015 checked 10m ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe10d agoSun 18 Oct, 23:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:20 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202623:57 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on asdf mean?

The game's server browser reads these tags published by asdf: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include asdf?

The Rust Server History lists that feature asdf are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does asdf run smoothly?

88 server fps on average over the last 48 hours, never below 56. As many as 47,264 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,651 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does asdf run?

Rust network protocol 2634 and build 167781 is the build asdf runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is asdf online, and how reliable is it?

The live count shows asdf online right now. About 10 days 21 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is asdf located?

There is no region published by asdf. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.186.113.121:28015.

Wipe record

What does wipe day look like on asdf?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on asdf?

The rhythm of asdf cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 22 hours ago its current world was made.

Player counts

How does asdf rank against other Rust servers?

The last seven days of player hours place asdf at #15,276, among the top 69% of all ranked servers.

How busy is asdf?

0 players are on asdf at present, from 40 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on asdf?

The name of asdf carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does asdf run?

A procedural map of size 3,000 with seed 1 is what asdf runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join asdf?

Enter client.connect 23.186.113.121:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.