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Exhibit no. 15,323Acc. 2026.15323
DodoLink Rust
Rust server · in the archive since 13 September 2026
Online 23.175.41.6:28015 checked 3h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on DodoLink Rust mean?
These tags from DodoLink Rust, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): The server runs game protocol 2631; matching it is required to join; cs158240 (Build): Build number: 158240; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include DodoLink Rust?
The Rust Server History lists that feature DodoLink Rust are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Does DodoLink Rust run smoothly?
Across the last 48 hours it averaged 100 server fps; the low was 77. As many as 70,121 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,945 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does DodoLink Rust run?
Rust network protocol 2631 and build 158240 is the build DodoLink Rust runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is DodoLink Rust online, and how reliable is it?
The live count shows DodoLink Rust online right now. The uptime it reports puts the last restart at about 5 days 16 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is DodoLink Rust located?
No region is published by DodoLink Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 23.175.41.6:28015.
Wipe log
What is the wipe schedule on DodoLink Rust?
The rhythm of DodoLink Rust cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 86 days 14 hours ago its current world was made.
Population
How does DodoLink Rust rank against other Rust servers?
The last seven days of player hours place DodoLink Rust at #15,323, among the top 69% of all ranked servers.
How busy is DodoLink Rust?
0 players are on DodoLink Rust at present, from 60 slots. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on DodoLink Rust?
No gather rate is stated in the name of DodoLink Rust. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does DodoLink Rust run?
Seed 848213, size 3,500: such is the procedural map DodoLink Rust runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join DodoLink Rust?
Entering client.connect 23.175.41.6:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp60
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.