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Exhibit no. 11,805Acc. 2026.11805

BATTLEFIELD 100X - WORK IN PROGRESS

Rust server · in the archive since 13 September 2026

Offline 23.122.246.41:28015 checked 10h ago

100x moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 3
Rank#11,805top 53%
Last wipe24d agoSat 3 Oct, 14:01 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 00:40 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202614:01 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202619:17 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Fri 4 Sep 202623:07 UTC53d ago
    Peak
    –
    Crowd
    –
    Lasted
    26.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0023:0005:0012:0018:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on BATTLEFIELD 100X - WORK IN PROGRESS mean?

The game's server browser reads these tags published by BATTLEFIELD 100X - WORK IN PROGRESS: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include BATTLEFIELD 100X - WORK IN PROGRESS?

The Rust Server History lists that feature BATTLEFIELD 100X - WORK IN PROGRESS are: Rust servers: gather rate above 10x, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Server entry

Which version of Rust does BATTLEFIELD 100X - WORK IN PROGRESS run?

On Windows, BATTLEFIELD 100X - WORK IN PROGRESS runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is BATTLEFIELD 100X - WORK IN PROGRESS online, and how reliable is it?

The record shows BATTLEFIELD 100X - WORK IN PROGRESS offline at this moment, last seen 10 hours ago. 108 of 168 hours, or 64% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is BATTLEFIELD 100X - WORK IN PROGRESS located?

You will find no region published by BATTLEFIELD 100X - WORK IN PROGRESS. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 23.122.246.41:28015 as the address.

Wipe log

What does wipe day look like on BATTLEFIELD 100X - WORK IN PROGRESS?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on BATTLEFIELD 100X - WORK IN PROGRESS?

No next wipe can be predicted: BATTLEFIELD 100X - WORK IN PROGRESS wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 20 hours ago, the current world is what it runs now.

Population

How does BATTLEFIELD 100X - WORK IN PROGRESS rank against other Rust servers?

Over seven days of player hours, BATTLEFIELD 100X - WORK IN PROGRESS ranks #11,805, inside the top 53% of all ranked servers.

How busy is BATTLEFIELD 100X - WORK IN PROGRESS?

BATTLEFIELD 100X - WORK IN PROGRESS is offline at present, having last been seen 10 hours ago. A seven-day average of 0 players is recorded, with a peak of 3. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on BATTLEFIELD 100X - WORK IN PROGRESS?

100x gathering is what the name of BATTLEFIELD 100X - WORK IN PROGRESS records. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Joining the server

How do I join BATTLEFIELD 100X - WORK IN PROGRESS?

Entering client.connect 23.122.246.41:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.