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Exhibit no. 10,298Acc. 2026.10298
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Rust server, EU · in the archive since 13 September 2026
Online EU 23.111.240.211:28310 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:52 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:20 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:52 UTC FW27d ago
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?
These tags from [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The Rust Server History lists that feature [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run smoothly?
Across the last 48 hours it averaged 60 server fps; the low was 54. Buildings, deployables and everything else in the world came to as many as 93,327 entities. The highest memory use was 3,796 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?
On Windows, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is listed as online now. Going by its reported uptime, it restarted about 9 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?
The EU tag is how [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 23.111.240.211:28310 as the address.
Wipe record
What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
At their busiest, its recent wipes drew an average of 5 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The force wipe is the only wipe on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 15 hours ago. Its tags carry a monthly wipe schedule.
Player counts
How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?
Seven days of player hours rank [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at #10,298, in the top 46% of all ranked servers; within Europe it is #2,281.
How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Of its 50 slots, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases currently has 1 filled. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
You will not find a gather rate in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?
Generated by the game at size 4,500 with seed 524973656, the map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Hollandia.
Joining the server
How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Entering client.connect 23.111.240.211:28310 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/eTfVDU7xPC.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.