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Exhibit no. 10,545Acc. 2026.10545

ER Test server 1

Rust server · in the archive since 13 September 2026

Online 23.109.46.105:25648 checked 10m ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 2
Rank#10,545top 47%
Last wipe8d agoTue 20 Oct, 21:08 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202621:08 UTC8d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202613:35 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Mon 19 Oct 202616:28 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Thu 15 Oct 202617:01 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  5. Tue 13 Oct 202617:45 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  6. Fri 9 Oct 202609:05 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.4 days
    Players before
    0
  7. Wed 7 Oct 202618:17 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Mon 5 Oct 202622:31 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  9. Sun 4 Oct 202620:23 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  10. Sun 4 Oct 202612:17 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
Open the archive box: 4 earlier wipes
  1. Fri 2 Oct 202613:51 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  2. Thu 1 Oct 202620:34 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Wed 30 Sep 202622:06 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Tue 29 Sep 202620:08 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ER Test server 1 mean?

You can see the tags ER Test server 1 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ER Test server 1?

The Rust Server History lists that feature ER Test server 1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does ER Test server 1 run smoothly?

Across the last 48 hours it averaged 238 server fps; the low was 212. Buildings, deployables and everything else in the world came to as many as 113,972 entities. The highest memory use was 3,566 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ER Test server 1 run?

On Linux, ER Test server 1 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is ER Test server 1 online, and how reliable is it?

ER Test server 1 is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is ER Test server 1 located?

No region is published by ER Test server 1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.109.46.105:25648.

Wipe history

What does wipe day look like on ER Test server 1?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ER Test server 1?

There is no next wipe to predict on ER Test server 1, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 8 days 19 hours ago.

Player record

How does ER Test server 1 rank against other Rust servers?

Over seven days of player hours, ER Test server 1 ranks #10,545, inside the top 47% of all ranked servers.

How busy is ER Test server 1?

0 players are on ER Test server 1 at present, from 500 slots. The seven-day average stands at 0 players; the peak is 2.

Rules and settings

What are the rules and settings on ER Test server 1?

The name of ER Test server 1 carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does ER Test server 1 run?

A procedural map of size 4,500 with seed 1 is what ER Test server 1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join ER Test server 1?

Press F1 in Rust to open the console, then enter client.connect 23.109.46.105:25648 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.