Open every day, at every hour Admission free 11,629 servers and 40,353 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,270Acc. 2026.15270

high risk solo/duo only

Rust server · in the archive since 22 October 2026

Online 23.109.125.138:27117 checked 13m ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe26d agoSun 4 Oct, 03:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on high risk solo/duo only mean?

These tags from high risk solo/duo only, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include high risk solo/duo only?

These Rust Server History lists include high risk solo/duo only: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does high risk solo/duo only run smoothly?

Averaged over the last 48 hours: 176 server fps, with 110 the lowest. Buildings, deployables and everything else in the world came to as many as 94,363 entities. Up to 4,688 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does high risk solo/duo only run?

The recorded build for high risk solo/duo only is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is high risk solo/duo only online, and how reliable is it?

high risk solo/duo only is listed as online now. The uptime it reports puts the last restart at about 3 days 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 22 October 2026.

Where is high risk solo/duo only located?

No region is published by high risk solo/duo only. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.109.125.138:27117.

Wipe log

What is the wipe schedule on high risk solo/duo only?

The record holds too few of high risk solo/duo only's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 1 hours ago, the current world is what it runs now.

Player record

How does high risk solo/duo only rank against other Rust servers?

Player hours over the last seven days put high risk solo/duo only at #15,270: a place in the top 69% of all ranked servers.

How busy is high risk solo/duo only?

0 players are on high risk solo/duo only at present, from 75 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on high risk solo/duo only?

The name of high risk solo/duo only carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does high risk solo/duo only run?

Seed 50000, size 4,000: such is the procedural map high risk solo/duo only runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join high risk solo/duo only?

Entering client.connect 23.109.125.138:27117 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.