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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,262Acc. 2026.3262

Reforged Build Server | Production Rules

Rust server · in the archive since 13 September 2026

Online 23.108.66.125:28019 checked 13m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 75
0% full
7-day average1peak 7
Rank#3,262top 15%
Last wipe28d agoThu 1 Oct, 20:08 UTC · monthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:08 UTC FW28d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Reforged Build Server | Production Rules mean?

The game's server browser reads these tags published by Reforged Build Server | Production Rules: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server holds 75 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^k (Build server): A server for practising and designing bases; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Reforged Build Server | Production Rules?

These Rust Server History lists include Reforged Build Server | Production Rules: Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Reforged Build Server | Production Rules run smoothly?

120 server fps on average over the last 48 hours, never below 120. As many as 62,417 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,261 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Reforged Build Server | Production Rules run?

The recorded build for Reforged Build Server | Production Rules is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Reforged Build Server | Production Rules online, and how reliable is it?

At this moment Reforged Build Server | Production Rules is online. Going by its reported uptime, it restarted about 12 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Reforged Build Server | Production Rules located?

You will find no region published by Reforged Build Server | Production Rules. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 23.108.66.125:28019 as the address.

Wipe log

What does wipe day look like on Reforged Build Server | Production Rules?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 3 hours after the wipe, the crowd peaked.

What is the wipe schedule on Reforged Build Server | Production Rules?

The force wipe is the only wipe on Reforged Build Server | Production Rules, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 3 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does Reforged Build Server | Production Rules rank against other Rust servers?

The last seven days of player hours place Reforged Build Server | Production Rules at #3,262, among the top 15% of all ranked servers.

How busy is Reforged Build Server | Production Rules?

0 players are on Reforged Build Server | Production Rules at present, from 75 slots. Stored history gives a seven-day average of 1 players and a peak of 7. The busiest hour of the last 48 was 00:00 UTC, averaging 6 players.

Rules, map

What are the rules and settings on Reforged Build Server | Production Rules?

No gather rate is stated in the name of Reforged Build Server | Production Rules. No group may exceed 6 players. Under game mode, the entry reads build & creative, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Reforged Build Server | Production Rules run?

Generated by the game at size 5,650 with seed 1337, the map on Reforged Build Server | Production Rules is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Join record

How do I join Reforged Build Server | Production Rules?

Enter client.connect 23.108.66.125:28019 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://reforgerust.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server holds 75 slots.
ts6
Group limit Teams are capped at 6.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^k
Build server A server for practising and designing bases.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.