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Exhibit no. 3,104Acc. 2026.3104
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Rust server, EA · in the archive since 17 September 2026
Online EA 222.224.192.138:28027 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Sep Now 20 Sep11:27 3 Oct12:17 5 Oct13:53 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:40 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202613:53 UTC24d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 3 Oct 202612:17 UTC26d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Sun 20 Sep 202611:27 UTC39d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, which points to the same operator.
What do the server tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] mean?
You can see the tags [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): Its entry in the server browser sits under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The Rust Server History lists that feature [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run smoothly?
Averaged over the last 48 hours: 59 server fps, with 57 the lowest. As many as 124,425 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,273 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?
On Windows, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is listed as online now. Going by its reported uptime, it restarted about 3 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 17 September 2026.
Where is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] located?
In Asia, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] lists itself with its EA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 222.224.192.138:28027.
Wipe log
What does wipe day look like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
An average peak of 3 players was drawn by its recent wipes. At 46 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Once a month [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 24 days ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Population
How does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] takes #279 in Asia on seven-day player hours, with #3,104 overall and a place in the top 14% of all ranked servers.
How busy is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
1 players are on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] at present, from 40 slots. A seven-day average of 1 players is recorded, with a peak of 6. The busiest hour of the last 48 was 10:00 UTC, averaging 2 players.
Rules and settings
What are the rules and settings on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
No gather rate is stated in the name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?
Generated by the game at size 4,000 with seed 130303, the map on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
Joining the server
How do I join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28027 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.ikkunn53.com/rust is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.