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Exhibit no. 10,997Acc. 2026.10997

Rust Server

Rust server · in the archive since 19 September 2026

Online 220.158.31.191:28015 checked 8m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#10,997top 49%
Last wipe2d agoMon 26 Oct, 19:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:15 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202619:26 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202617:37 UTC39d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    37.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

37.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Server mean?

You can see the tags Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server?

These Rust Server History lists include Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does Rust Server run smoothly?

Across the last 48 hours it averaged 210 server fps; the low was 122. As many as 48,885 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,043 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rust Server run?

On Linux, Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Rust Server online, and how reliable is it?

Rust Server is listed as online now. About 2 days 15 hours ago is when it last restarted, judged by the uptime it reports. 162 of 168 hours, or 96% of the time, over the last 7 full days. 19 September 2026 is when Rust Server History first saw it.

Where is Rust Server located?

No region is published by Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 220.158.31.191:28015.

Wipe log

What does wipe day look like on Rust Server?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rust Server?

Its rhythm is not yet clear: too few of Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 16 hours ago its current world was made.

Player counts

How does Rust Server rank against other Rust servers?

Player hours over the last seven days put Rust Server at #10,997: a place in the top 49% of all ranked servers.

How busy is Rust Server?

Of its 50 slots, Rust Server currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Rust Server?

The name of Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust Server run?

Generated by the game at size 3,000 with seed 50000, the map on Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Rust Server?

Press F1 in Rust to open the console, then enter client.connect 220.158.31.191:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.