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Exhibit no. 15,339Acc. 2026.15339

Tomoshibi Test Server

Rust server · in the archive since 13 September 2026

Online 220.158.19.177:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe27d agoThu 1 Oct, 19:15 UTC · no schedule published
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:15 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Tomoshibi Test Server mean?

The game's server browser reads these tags published by Tomoshibi Test Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Tomoshibi Test Server?

These Rust Server History lists include Tomoshibi Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Tomoshibi Test Server run smoothly?

108 server fps on average over the last 48 hours, never below 69. As many as 119,503 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,188 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Tomoshibi Test Server run?

Rust network protocol 2635 and build 168909 is the build Tomoshibi Test Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Tomoshibi Test Server online, and how reliable is it?

The live count shows Tomoshibi Test Server online right now. About 12 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Tomoshibi Test Server located?

There is no region published by Tomoshibi Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 220.158.19.177:28015.

Wipe record

What does wipe day look like on Tomoshibi Test Server?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Tomoshibi Test Server?

Tomoshibi Test Server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 12 hours ago.

Population

How does Tomoshibi Test Server rank against other Rust servers?

The last seven days of player hours place Tomoshibi Test Server at #15,339, among the top 69% of all ranked servers.

How busy is Tomoshibi Test Server?

Against 10 slots, Tomoshibi Test Server records 0 players right now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Tomoshibi Test Server?

No gather rate is stated in the name of Tomoshibi Test Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Tomoshibi Test Server run?

A procedural map of size 4,500 with seed 13825 is what Tomoshibi Test Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Tomoshibi Test Server?

Enter client.connect 220.158.19.177:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.