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Exhibit no. 15,319Acc. 2026.15319

Rust Server

Rust server · in the archive since 18 September 2026

Offline 219.97.72.137:28015 checked 11d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,319top 70%
Last wipe37d agoTue 22 Sep, 08:08 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 03:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:24 UTC FW27d ago
    Peak
    16
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202608:08 UTC37d ago
    Peak
    1
    Crowd
    held half
    Lasted
    9.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.5 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Server mean?

These tags from Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Server?

These Rust Server History lists include Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rust Server run?

Rust network protocol 2633 and build 164530 is the build Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust Server online, and how reliable is it?

Offline now, Rust Server was last seen 11 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Rust Server located?

No region is published by Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 219.97.72.137:28015.

Wipe history

What does wipe day look like on Rust Server?

At their busiest, its recent wipes drew an average of 8 players. On the latest wipe, 20 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Rust Server?

The record holds too few of Rust Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 37 days 3 hours ago.

Player record

How does Rust Server rank against other Rust servers?

Over seven days of player hours, Rust Server ranks #15,319, inside the top 70% of all ranked servers.

How busy is Rust Server?

The last sighting of Rust Server in the live count was 11 days 8 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Rust Server?

The name of Rust Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust Server run?

Generated by the game at size 3,000 with seed 1234, the map on Rust Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Rust Server?

Press F1 in Rust to open the console, then enter client.connect 219.97.72.137:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.