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Exhibit no. 15,323Acc. 2026.15323

SOUKAI LOCAL TEST

Rust server · in the archive since 16 September 2026

Offline 219.104.138.102:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe22d agoWed 7 Oct, 02:08 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 04:45 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202602:08 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202603:10 UTC28d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on SOUKAI LOCAL TEST mean?

The game's server browser reads these tags published by SOUKAI LOCAL TEST: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SOUKAI LOCAL TEST?

The Rust Server History lists that feature SOUKAI LOCAL TEST are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does SOUKAI LOCAL TEST run?

On Windows, SOUKAI LOCAL TEST runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is SOUKAI LOCAL TEST online, and how reliable is it?

The record shows SOUKAI LOCAL TEST offline at this moment, last seen 4 days 6 hours ago. 15 of 168 hours, or 9% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is SOUKAI LOCAL TEST located?

There is no region published by SOUKAI LOCAL TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 219.104.138.102:28015.

Wipe log

What does wipe day look like on SOUKAI LOCAL TEST?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on SOUKAI LOCAL TEST?

Its rhythm is not yet clear: too few of SOUKAI LOCAL TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 9 hours ago.

Player counts

How does SOUKAI LOCAL TEST rank against other Rust servers?

Over seven days of player hours, SOUKAI LOCAL TEST ranks #15,323, inside the top 69% of all ranked servers.

How busy is SOUKAI LOCAL TEST?

SOUKAI LOCAL TEST is offline at present, having last been seen 4 days 6 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on SOUKAI LOCAL TEST?

No gather rate is stated in the name of SOUKAI LOCAL TEST. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join SOUKAI LOCAL TEST?

Press F1 in Rust to open the console, then enter client.connect 219.104.138.102:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.