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Exhibit no. 15,962Acc. 2026.15962
MoonRust [261 Devblog]
Rust server · in the archive since 30 September 2026
Offline 217.87.231.46:28015 checked 23d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Last seen 1 Oct06:34 2 Oct07:07 2 Oct15:39 3 Oct10:37
a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 14:35 UTCAll times UTC.
The record of each wipe
-
Sat 3 Oct 202610:37 UTC25d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct 202615:39 UTC26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Fri 2 Oct 202607:07 UTC26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Thu 1 Oct 202606:34 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on MoonRust [261 Devblog] mean?
The game's server browser reads these tags published by MoonRust [261 Devblog]: gmrust (Game mode): This server runs standard Rust survival; mp25 (Max players): Slot count: 25; v2332 (Protocol): The server runs game protocol 2332; matching it is required to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include MoonRust [261 Devblog]?
These Rust Server History lists include MoonRust [261 Devblog]: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.
The record
Which version of Rust does MoonRust [261 Devblog] run?
Rust network protocol 2332 is the build MoonRust [261 Devblog] runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is MoonRust [261 Devblog] online, and how reliable is it?
The record shows MoonRust [261 Devblog] offline at this moment, last seen 23 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 30 September 2026.
Where is MoonRust [261 Devblog] located?
You will find no region published by MoonRust [261 Devblog]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.87.231.46:28015.
Wipe history
What does wipe day look like on MoonRust [261 Devblog]?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on MoonRust [261 Devblog]?
No next wipe can be predicted: MoonRust [261 Devblog] wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 7 hours ago its current world was made.
Population
How does MoonRust [261 Devblog] rank against other Rust servers?
Player hours over the last seven days put MoonRust [261 Devblog] at #15,962: a place in the top 71% of all ranked servers.
How busy is MoonRust [261 Devblog]?
No current count exists for MoonRust [261 Devblog]; it was last seen 23 days 4 hours ago.
Rules and settings
What are the rules and settings on MoonRust [261 Devblog]?
No gather rate is stated in the name of MoonRust [261 Devblog]. No group limit is recorded. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. VAC from Valve is switched on.
Which map does MoonRust [261 Devblog] run?
A procedural map is what MoonRust [261 Devblog] runs; the game generates it.
Join record
How do I join MoonRust [261 Devblog]?
Enter client.connect 217.87.231.46:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp25
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.