This server publishes no banner
Exhibit no. 13,264Acc. 2026.13264
Rip_Was Test Server
Rust server · in the archive since 13 September 2026
Offline 217.235.33.249:28015 checked 41d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rip_Was Test Server mean?
The game's server browser reads these tags published by Rip_Was Test Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rip_Was Test Server?
The Rust Server History lists that feature Rip_Was Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Rip_Was Test Server run?
Rust network protocol 2633 and build 163207 is the build Rip_Was Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rip_Was Test Server online, and how reliable is it?
Rip_Was Test Server was last seen 41 days 14 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Rip_Was Test Server located?
No region is published by Rip_Was Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 217.235.33.249:28015.
Wipe history
What is the wipe schedule on Rip_Was Test Server?
Its rhythm is not yet clear: too few of Rip_Was Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 50 days 18 hours ago its current world was made.
Player counts
How does Rip_Was Test Server rank against other Rust servers?
Player hours over the last seven days put Rip_Was Test Server at #13,264: a place in the top – of all ranked servers.
How busy is Rip_Was Test Server?
The last sighting of Rip_Was Test Server in the live count was 41 days 14 hours ago; it is offline now.
Map and rules
What are the rules and settings on Rip_Was Test Server?
No gather rate is stated in the name of Rip_Was Test Server. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Rip_Was Test Server run?
A procedural map is what Rip_Was Test Server runs; the game generates it.
Join record
How do I join Rip_Was Test Server?
Enter client.connect 217.235.33.249:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.