This server publishes no banner
Exhibit no. 14,631Acc. 2026.14631
MiniCore Dev
Rust server · in the archive since 1 October 2026
Offline 217.217.244.32:28015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on MiniCore Dev mean?
You can see the tags MiniCore Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include MiniCore Dev?
These Rust Server History lists include MiniCore Dev: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does MiniCore Dev run?
On Windows, MiniCore Dev runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is MiniCore Dev online, and how reliable is it?
Offline now, MiniCore Dev was last seen 26 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 1 October 2026.
Where is MiniCore Dev located?
You will find no region published by MiniCore Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 217.217.244.32:28015.
Wipe record
What is the wipe schedule on MiniCore Dev?
Its rhythm is not yet clear: too few of MiniCore Dev's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 1 hours ago, the current world is what it runs now.
Player record
How does MiniCore Dev rank against other Rust servers?
Player hours over the last seven days put MiniCore Dev at #14,631: a place in the top 63% of all ranked servers.
How busy is MiniCore Dev?
MiniCore Dev is offline at present, having last been seen 26 days 22 hours ago.
Rules, map
What are the rules and settings on MiniCore Dev?
No gather rate is stated in the name of MiniCore Dev. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does MiniCore Dev run?
Generated by the game, the map on MiniCore Dev is procedural.
Join record
How do I join MiniCore Dev?
Enter client.connect 217.217.244.32:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.