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Exhibit no. 15,903Acc. 2026.15903
MiniCore Dev
Rust server · in the archive since 2 October 2026
Offline 217.217.244.19:28015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 2 Oct13:28
a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 13:52 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202613:28 UTC26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on MiniCore Dev mean?
These tags from MiniCore Dev, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include MiniCore Dev?
The Rust Server History lists that feature MiniCore Dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does MiniCore Dev run?
Rust network protocol 2634 and build 166494 is the build MiniCore Dev runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is MiniCore Dev online, and how reliable is it?
MiniCore Dev was last seen 26 days 18 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 2 October 2026 is when Rust Server History first saw it.
Where is MiniCore Dev located?
No region is published by MiniCore Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.217.244.19:28015.
Wipe record
What does wipe day look like on MiniCore Dev?
At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on MiniCore Dev?
The record holds too few of MiniCore Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 18 hours ago its current world was made.
Player counts
How does MiniCore Dev rank against other Rust servers?
The last seven days of player hours place MiniCore Dev at #15,903, among the top 70% of all ranked servers.
How busy is MiniCore Dev?
MiniCore Dev is offline at present, having last been seen 26 days 18 hours ago.
Rules and settings
What are the rules and settings on MiniCore Dev?
You will not find a gather rate in the name of MiniCore Dev. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
How to join
How do I join MiniCore Dev?
Enter client.connect 217.217.244.19:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.