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Exhibit no. 15,385Acc. 2026.15385

Oil Trainer - Carbon Development

Rust server · in the archive since 20 October 2026

Offline 217.217.232.23:28115 checked 8d ago

moddedcarbon
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,385top 70%
Last wipe8d agoTue 20 Oct, 11:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Oil Trainer - Carbon Development mean?

These tags from Oil Trainer - Carbon Development, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Oil Trainer - Carbon Development?

The Rust Server History lists that feature Oil Trainer - Carbon Development are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Oil Trainer - Carbon Development run?

On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Oil Trainer - Carbon Development was last seen 8 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 October 2026 is when Rust Server History first saw it.

Where is Oil Trainer - Carbon Development located?

You will find no region published by Oil Trainer - Carbon Development. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 217.217.232.23:28115.

Wipe log

What is the wipe schedule on Oil Trainer - Carbon Development?

The rhythm of Oil Trainer - Carbon Development cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 8 days 9 hours ago, the current world is what it runs now.

Population

How does Oil Trainer - Carbon Development rank against other Rust servers?

The last seven days of player hours place Oil Trainer - Carbon Development at #15,385, among the top 70% of all ranked servers.

How busy is Oil Trainer - Carbon Development?

The last sighting of Oil Trainer - Carbon Development in the live count was 8 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on Oil Trainer - Carbon Development?

No gather rate is stated in the name of Oil Trainer - Carbon Development. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Oil Trainer - Carbon Development run?

The game generates the map on Oil Trainer - Carbon Development, which is procedural.

Join record

How do I join Oil Trainer - Carbon Development?

Entering client.connect 217.217.232.23:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.