Open every day, at every hour Admission free 11,703 servers and 49,472 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,349Acc. 2026.15349

Oil Trainer - Carbon Development

Rust server · in the archive since 20 October 2026

Offline 217.217.226.146:28115 checked 9d ago

moddedcarbon
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,349top 70%
Last wipe9d agoTue 20 Oct, 11:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Oil Trainer - Carbon Development mean?

The game's server browser reads these tags published by Oil Trainer - Carbon Development: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Oil Trainer - Carbon Development?

The Rust Server History lists that feature Oil Trainer - Carbon Development are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Oil Trainer - Carbon Development run?

Rust network protocol 2634 and build 167781 is the build Oil Trainer - Carbon Development runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Oil Trainer - Carbon Development was last seen 9 days 14 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 20 October 2026.

Where is Oil Trainer - Carbon Development located?

There is no region published by Oil Trainer - Carbon Development. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 217.217.226.146:28115.

Wipe history

What is the wipe schedule on Oil Trainer - Carbon Development?

Its rhythm is not yet clear: too few of Oil Trainer - Carbon Development's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 9 days 14 hours ago its current world was made.

Population

How does Oil Trainer - Carbon Development rank against other Rust servers?

Player hours over the last seven days put Oil Trainer - Carbon Development at #15,349: a place in the top 70% of all ranked servers.

How busy is Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development is offline at present, having last been seen 9 days 14 hours ago.

Rules and settings

What are the rules and settings on Oil Trainer - Carbon Development?

No gather rate is stated in the name of Oil Trainer - Carbon Development. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does Oil Trainer - Carbon Development run?

A procedural map is what Oil Trainer - Carbon Development runs; the game generates it.

Joining the server

How do I join Oil Trainer - Carbon Development?

Enter client.connect 217.217.226.146:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.