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Exhibit no. 15,404Acc. 2026.15404
Oil Trainer - Carbon Development
Rust server · in the archive since 20 October 2026
Offline 217.217.226.145:28115 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Oil Trainer - Carbon Development mean?
You can see the tags Oil Trainer - Carbon Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Oil Trainer - Carbon Development?
The Rust Server History lists that feature Oil Trainer - Carbon Development are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Oil Trainer - Carbon Development run?
On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is Oil Trainer - Carbon Development online, and how reliable is it?
Offline now, Oil Trainer - Carbon Development was last seen 8 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 October 2026.
Where is Oil Trainer - Carbon Development located?
You will find no region published by Oil Trainer - Carbon Development. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 217.217.226.145:28115 as the address.
Wipe history
What is the wipe schedule on Oil Trainer - Carbon Development?
Its rhythm is not yet clear: too few of Oil Trainer - Carbon Development's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 9 days 7 hours ago its current world was made.
Player record
How does Oil Trainer - Carbon Development rank against other Rust servers?
Player hours over the last seven days put Oil Trainer - Carbon Development at #15,404: a place in the top 69% of all ranked servers.
How busy is Oil Trainer - Carbon Development?
The last sighting of Oil Trainer - Carbon Development in the live count was 8 days 20 hours ago; it is offline now.
Rules, map
What are the rules and settings on Oil Trainer - Carbon Development?
No gather rate is stated in the name of Oil Trainer - Carbon Development. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Oil Trainer - Carbon Development run?
The game generates the map on Oil Trainer - Carbon Development, which is procedural.
How to join
How do I join Oil Trainer - Carbon Development?
Enter client.connect 217.217.226.145:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.