Open every day, at every hour Admission free 11,765 servers and 59,281 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,988Acc. 2026.4988

[FR] FistGames - Dev Serveur

Rust server · in the archive since 1 October 2026

Online 217.182.194.188:28020 checked 7m ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average0peak 2
Rank#4,988top 22%
Last wipe11h agoWed 28 Oct, 11:26 UTC · no schedule published
Next wipe3d 16hSun 1 Nov, 14:48 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:35 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202611:01 UTC11h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 18 Oct 202614:48 UTC10d ago
    Peak
    2
    Crowd
    held half
    Lasted
    9.8 days
    Players before
    2
  3. Fri 9 Oct 202615:26 UTC19d ago
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    9 days
    Players before
    0
  4. Wed 7 Oct 202609:31 UTC21d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    1
  5. Sun 4 Oct 202614:49 UTC24d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Sunday 1 November, 14:48 UTC, in 3d 16h. Every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC · medium confidence

8.4 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 4

Coming wipes

  1. 3d 16hSun 1 Nov, 14:48 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 17d 16hSun 15 Nov, 14:48 UTC
  4. 20d 12hWed 18 Nov, 11:01 UTC
  5. 31d 16hSun 29 Nov, 14:48 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 41d 12hWed 9 Dec, 11:01 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5223:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 11:01 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 11:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [FR] FistGames - Dev Serveur mean?

You can see the tags [FR] FistGames - Dev Serveur publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [FR] FistGames - Dev Serveur?

The Rust Server History lists that feature [FR] FistGames - Dev Serveur are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does [FR] FistGames - Dev Serveur run smoothly?

Across the last 48 hours it averaged 58 server fps; the low was 35. As many as 114,129 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,763 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [FR] FistGames - Dev Serveur run?

On Linux, [FR] FistGames - Dev Serveur runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [FR] FistGames - Dev Serveur online, and how reliable is it?

The live count shows [FR] FistGames - Dev Serveur online right now. Going by its reported uptime, it restarted about 5 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 1 October 2026.

Where is [FR] FistGames - Dev Serveur located?

There is no region published by [FR] FistGames - Dev Serveur. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 217.182.194.188:28020.

Wipe history

What does wipe day look like on [FR] FistGames - Dev Serveur?

2 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 75% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.

What is the wipe schedule on [FR] FistGames - Dev Serveur?

A every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC rhythm governs the wipes on [FR] FistGames - Dev Serveur. On Sunday 1 November at 14:48 UTC its next wipe is due. The world it runs now dates from 11 hours ago.

Player counts

How does [FR] FistGames - Dev Serveur rank against other Rust servers?

The last seven days of player hours place [FR] FistGames - Dev Serveur at #4,988, among the top 22% of all ranked servers.

How busy is [FR] FistGames - Dev Serveur?

1 players are on [FR] FistGames - Dev Serveur at present, from 5 slots. A seven-day average of 0 players is recorded, with a peak of 2. An average of 2 players at 20:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [FR] FistGames - Dev Serveur?

The name of [FR] FistGames - Dev Serveur carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does [FR] FistGames - Dev Serveur run?

Seed 1337, size 6,000: such is the procedural map [FR] FistGames - Dev Serveur runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: FistMap.

Joining the server

How do I join [FR] FistGames - Dev Serveur?

Entering client.connect 217.182.194.188:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://www.fistgames.fr/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.