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Exhibit no. 3,714Acc. 2026.3714

Neon Ashes Pure PVE Vanilla

Rust server · in the archive since 13 September 2026

Online 217.155.41.66:28015 checked 9m ago

monthly wipes vanillaoxidepve
To visit
Players now 0/ 100
0% full
7-day average1peak 5
Rank#3,714top 17%
Last wipe26d agoThu 1 Oct, 17:59 UTC · monthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 06:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:59 UTC FW26d ago
    Peak
    9
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

9wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Neon Ashes Pure PVE Vanilla mean?

These tags from Neon Ashes Pure PVE Vanilla, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Neon Ashes Pure PVE Vanilla?

The Rust Server History lists that feature Neon Ashes Pure PVE Vanilla are: Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Neon Ashes Pure PVE Vanilla run smoothly?

96 server fps on average over the last 48 hours, never below 60. As many as 114,087 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,886 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Neon Ashes Pure PVE Vanilla run?

Rust network protocol 2635 and build 168909 is the build Neon Ashes Pure PVE Vanilla runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Neon Ashes Pure PVE Vanilla online, and how reliable is it?

Neon Ashes Pure PVE Vanilla is listed as online now. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Neon Ashes Pure PVE Vanilla located?

There is no region published by Neon Ashes Pure PVE Vanilla. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 217.155.41.66:28015.

Wipe record

What does wipe day look like on Neon Ashes Pure PVE Vanilla?

At their busiest, its recent wipes drew an average of 9 players. At 25 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Neon Ashes Pure PVE Vanilla?

Neon Ashes Pure PVE Vanilla wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 26 days 12 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Population

How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?

Player hours over the last seven days put Neon Ashes Pure PVE Vanilla at #3,714: a place in the top 17% of all ranked servers.

How busy is Neon Ashes Pure PVE Vanilla?

Of its 100 slots, Neon Ashes Pure PVE Vanilla currently has 0 filled. The seven-day average stands at 1 players; the peak is 5. An average of 2 players at 19:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Neon Ashes Pure PVE Vanilla?

The name of Neon Ashes Pure PVE Vanilla carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. Under Community in the server browser, this community server is listed. Oxide plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Neon Ashes Pure PVE Vanilla run?

A procedural map of size 4,250 with seed 1289664701 is what Neon Ashes Pure PVE Vanilla runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Neon Ashes Pure PVE Vanilla?

Enter client.connect 217.155.41.66:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.