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Exhibit no. 5,001Acc. 2026.5001

APOCALYPSE ZOMBIES

Rust server · in the archive since 30 September 2026

Online 217.146.80.170:28210 checked 8m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 5
Rank#5,001top 22%
Last wipe27d agoThu 1 Oct, 17:53 UTC · monthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:53 UTC FW27d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on APOCALYPSE ZOMBIES mean?

The game's server browser reads these tags published by APOCALYPSE ZOMBIES: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include APOCALYPSE ZOMBIES?

These Rust Server History lists include APOCALYPSE ZOMBIES: Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does APOCALYPSE ZOMBIES run smoothly?

Averaged over the last 48 hours: 120 server fps, with 72 the lowest. Buildings, deployables and everything else in the world came to as many as 85,916 entities. Memory use peaked at 3,169 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does APOCALYPSE ZOMBIES run?

Rust network protocol 2635 and build 168909 is the build APOCALYPSE ZOMBIES runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is APOCALYPSE ZOMBIES online, and how reliable is it?

APOCALYPSE ZOMBIES is listed as online now. Going by its reported uptime, it restarted about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is APOCALYPSE ZOMBIES located?

No region is published by APOCALYPSE ZOMBIES. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 217.146.80.170:28210 as the address.

Wipe log

What does wipe day look like on APOCALYPSE ZOMBIES?

6 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on APOCALYPSE ZOMBIES?

The force wipe is the only wipe on APOCALYPSE ZOMBIES, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 19 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does APOCALYPSE ZOMBIES rank against other Rust servers?

Over seven days of player hours, APOCALYPSE ZOMBIES ranks #5,001, inside the top 22% of all ranked servers.

How busy is APOCALYPSE ZOMBIES?

Of its 50 slots, APOCALYPSE ZOMBIES currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 5. An average of 2 players at 18:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on APOCALYPSE ZOMBIES?

No gather rate is stated in the name of APOCALYPSE ZOMBIES. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does APOCALYPSE ZOMBIES run?

Seed 1414978761, size 3,000: such is the procedural map APOCALYPSE ZOMBIES runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join APOCALYPSE ZOMBIES?

Enter client.connect 217.146.80.170:28210 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/4g7Va88eMn.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.