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Exhibit no. 16,830Acc. 2026.16830
RustCommerce-Session-Native
Rust server · in the archive since 30 September 2026
Offline 217.119.77.167:36856 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustCommerce-Session-Native mean?
These tags from RustCommerce-Session-Native, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; rrb94bd558 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RustCommerce-Session-Native?
These Rust Server History lists include RustCommerce-Session-Native: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does RustCommerce-Session-Native run?
The recorded build for RustCommerce-Session-Native is Rust network protocol 2633 and build 165217 on Linux. The protocol must match to join, and Steam handles that update.
Is RustCommerce-Session-Native online, and how reliable is it?
The record shows RustCommerce-Session-Native offline at this moment, last seen 28 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.
Where is RustCommerce-Session-Native located?
There is no region published by RustCommerce-Session-Native. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 217.119.77.167:36856 as the address.
Wipe log
What is the wipe schedule on RustCommerce-Session-Native?
The rhythm of RustCommerce-Session-Native cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 28 days 22 hours ago, the current world is what it runs now.
Population
How does RustCommerce-Session-Native rank against other Rust servers?
The last seven days of player hours place RustCommerce-Session-Native at #16,830, among the top 70% of all ranked servers.
How busy is RustCommerce-Session-Native?
RustCommerce-Session-Native is offline at present, having last been seen 28 days 22 hours ago.
Rules and settings
What are the rules and settings on RustCommerce-Session-Native?
No gather rate is stated in the name of RustCommerce-Session-Native. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does RustCommerce-Session-Native run?
A procedural map is what RustCommerce-Session-Native runs; the game generates it.
Join record
How do I join RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:36856 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rrb94bd558
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Other
rrb94bd558
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.