This server publishes no banner
Exhibit no. 15,929Acc. 2026.15929
RustCommerce-Session-Native
Rust server · in the archive since 2 October 2026
Offline 217.119.77.167:35736 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustCommerce-Session-Native mean?
You can see the tags RustCommerce-Session-Native publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; rrcd962148 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustCommerce-Session-Native?
These Rust Server History lists include RustCommerce-Session-Native: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does RustCommerce-Session-Native run?
The recorded build for RustCommerce-Session-Native is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustCommerce-Session-Native online, and how reliable is it?
RustCommerce-Session-Native was last seen 26 days 18 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 2 October 2026.
Where is RustCommerce-Session-Native located?
There is no region published by RustCommerce-Session-Native. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 217.119.77.167:35736 as the address.
Wipe record
What is the wipe schedule on RustCommerce-Session-Native?
The rhythm of RustCommerce-Session-Native cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 19 hours ago.
Player record
How does RustCommerce-Session-Native rank against other Rust servers?
Player hours over the last seven days put RustCommerce-Session-Native at #15,929: a place in the top 70% of all ranked servers.
How busy is RustCommerce-Session-Native?
No current count exists for RustCommerce-Session-Native; it was last seen 26 days 18 hours ago.
Map and rules
What are the rules and settings on RustCommerce-Session-Native?
You will not find a gather rate in the name of RustCommerce-Session-Native. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does RustCommerce-Session-Native run?
A procedural map is what RustCommerce-Session-Native runs; the game generates it.
Join record
How do I join RustCommerce-Session-Native?
Press F1 in Rust to open the console, then enter client.connect 217.119.77.167:35736 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rrcd962148
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Other
rrcd962148
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.