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Exhibit no. 16,810Acc. 2026.16810
RustCommerce-Session-Native
Rust server · in the archive since 30 September 2026
Offline 217.119.77.167:35381 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustCommerce-Session-Native mean?
You can see the tags RustCommerce-Session-Native publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; rr1d121d27 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustCommerce-Session-Native?
The Rust Server History lists that feature RustCommerce-Session-Native are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does RustCommerce-Session-Native run?
The recorded build for RustCommerce-Session-Native is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.
Is RustCommerce-Session-Native online, and how reliable is it?
Offline now, RustCommerce-Session-Native was last seen 28 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 30 September 2026.
Where is RustCommerce-Session-Native located?
No region is published by RustCommerce-Session-Native. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.119.77.167:35381.
Wipe record
What is the wipe schedule on RustCommerce-Session-Native?
Its rhythm is not yet clear: too few of RustCommerce-Session-Native's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 28 days 20 hours ago, the current world is what it runs now.
Player counts
How does RustCommerce-Session-Native rank against other Rust servers?
Over seven days of player hours, RustCommerce-Session-Native ranks #16,810, inside the top 70% of all ranked servers.
How busy is RustCommerce-Session-Native?
The last sighting of RustCommerce-Session-Native in the live count was 28 days 17 hours ago; it is offline now.
Rules, map
What are the rules and settings on RustCommerce-Session-Native?
No gather rate is stated in the name of RustCommerce-Session-Native. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustCommerce-Session-Native run?
The game generates the map on RustCommerce-Session-Native, which is procedural.
Join record
How do I join RustCommerce-Session-Native?
Press F1 in Rust to open the console, then enter client.connect 217.119.77.167:35381 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rr1d121d27
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Other
rr1d121d27
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.