This server publishes no banner
Exhibit no. 16,831Acc. 2026.16831
RustCommerce-Session-Native
Rust server · in the archive since 30 September 2026
Offline 217.119.77.167:30574 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustCommerce-Session-Native mean?
The game's server browser reads these tags published by RustCommerce-Session-Native: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; rr5e032e8b (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustCommerce-Session-Native?
The Rust Server History lists that feature RustCommerce-Session-Native are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does RustCommerce-Session-Native run?
The recorded build for RustCommerce-Session-Native is Rust network protocol 2633 and build 165217 on Linux. The protocol must match to join, and Steam handles that update.
Is RustCommerce-Session-Native online, and how reliable is it?
Offline now, RustCommerce-Session-Native was last seen 29 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.
Where is RustCommerce-Session-Native located?
There is no region published by RustCommerce-Session-Native. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 217.119.77.167:30574.
Wipe log
What is the wipe schedule on RustCommerce-Session-Native?
Its rhythm is not yet clear: too few of RustCommerce-Session-Native's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 29 days 5 hours ago its current world was made.
Player counts
How does RustCommerce-Session-Native rank against other Rust servers?
Over seven days of player hours, RustCommerce-Session-Native ranks #16,831, inside the top 70% of all ranked servers.
How busy is RustCommerce-Session-Native?
RustCommerce-Session-Native is offline at present, having last been seen 29 days 5 hours ago.
Map and rules
What are the rules and settings on RustCommerce-Session-Native?
You will not find a gather rate in the name of RustCommerce-Session-Native. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does RustCommerce-Session-Native run?
A procedural map is what RustCommerce-Session-Native runs; the game generates it.
How to join
How do I join RustCommerce-Session-Native?
Press F1 in Rust to open the console, then enter client.connect 217.119.77.167:30574 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rr5e032e8b
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Other
rr5e032e8b
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.