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Exhibit no. 16,841Acc. 2026.16841

RustCommerce-POC-Inbound-Carbon

Rust server · in the archive since 26 September 2026

Offline 217.119.77.167:28115 checked 32d ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,841top 72%
Last wipe33d agoSat 26 Sep, 13:11 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 19:50 UTCAll times UTC.

The record of each wipe

  1. Sat 26 Sep 202613:07 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustCommerce-POC-Inbound-Carbon mean?

The game's server browser reads these tags published by RustCommerce-POC-Inbound-Carbon: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustCommerce-POC-Inbound-Carbon?

The Rust Server History lists that feature RustCommerce-POC-Inbound-Carbon are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does RustCommerce-POC-Inbound-Carbon run?

On Linux, RustCommerce-POC-Inbound-Carbon runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is RustCommerce-POC-Inbound-Carbon online, and how reliable is it?

Offline now, RustCommerce-POC-Inbound-Carbon was last seen 32 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is RustCommerce-POC-Inbound-Carbon located?

No region is published by RustCommerce-POC-Inbound-Carbon. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.119.77.167:28115.

Wipe record

What does wipe day look like on RustCommerce-POC-Inbound-Carbon?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustCommerce-POC-Inbound-Carbon?

Its rhythm is not yet clear: too few of RustCommerce-POC-Inbound-Carbon's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 33 days ago its current world was made.

Population

How does RustCommerce-POC-Inbound-Carbon rank against other Rust servers?

Over seven days of player hours, RustCommerce-POC-Inbound-Carbon ranks #16,841, inside the top 72% of all ranked servers.

How busy is RustCommerce-POC-Inbound-Carbon?

RustCommerce-POC-Inbound-Carbon is offline at present, having last been seen 32 days 17 hours ago.

Map and rules

What are the rules and settings on RustCommerce-POC-Inbound-Carbon?

No gather rate is stated in the name of RustCommerce-POC-Inbound-Carbon. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does RustCommerce-POC-Inbound-Carbon run?

The game generates the map on RustCommerce-POC-Inbound-Carbon, which is procedural.

Joining the server

How do I join RustCommerce-POC-Inbound-Carbon?

Press F1 in Rust to open the console, then enter client.connect 217.119.77.167:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.