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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,890Acc. 2026.12890

Prop Hunt

Rust server · in the archive since 24 October 2026

Online 216.39.240.61:29012 checked 10m ago

moddedcarbon
To visit
Players now 0/ 128
0% full
7-day average0peak 2
Rank#12,890top 58%
Last wipe25d agoSun 4 Oct, 17:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs Prop Hunt?

The same operator most likely runs Prop Hunt and 29 other servers we track, as all publish a icefuse.net hostname.

What do the server tags on Prop Hunt mean?

The game's server browser reads these tags published by Prop Hunt: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): Slot count: 128; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Prop Hunt?

The Rust Server History lists that feature Prop Hunt are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does Prop Hunt run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. Buildings, deployables and everything else in the world came to as many as 3,644 entities. The highest memory use was 2,494 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Prop Hunt run?

On Linux, Prop Hunt runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Prop Hunt online, and how reliable is it?

At this moment Prop Hunt is online. Going by its reported uptime, it restarted about 5 days 6 hours ago. It was up for 119 of 120 hours in the last 5 full days, 99% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is Prop Hunt located?

No region is published by Prop Hunt. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 216.39.240.61:29012 as the address.

Wipe record

What is the wipe schedule on Prop Hunt?

The record holds too few of Prop Hunt's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 10 hours ago.

Player counts

How does Prop Hunt rank against other Rust servers?

Player hours over the last seven days put Prop Hunt at #12,890: a place in the top 58% of all ranked servers.

How busy is Prop Hunt?

Of its 128 slots, Prop Hunt currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Prop Hunt?

You will not find a gather rate in the name of Prop Hunt. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.

Which map does Prop Hunt run?

Seed 1337, size 6,000: such is the procedural map Prop Hunt runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

How to join

How do I join Prop Hunt?

Press F1 in Rust to open the console, then enter client.connect 216.39.240.61:29012 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp128
Max players Slot count: 128.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.