This server publishes no banner
Exhibit no. 14,248Acc. 2026.14248
RustEZ Dev
Rust server · in the archive since 13 September 2026
Online 216.39.240.123:29013 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 21 Sep21:00 1 Oct13:58 3 Oct06:24 21 Oct21:13
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 04:35 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202621:13 UTC8d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct 202606:24 UTC26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 18.6 days
- Players before
- 0
-
Thu 1 Oct 202613:58 UTC28d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
-
Mon 21 Sep 202621:00 UTC38d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustEZ Dev mean?
These tags from RustEZ Dev, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^c (Creative): No gathering: sandbox building, where you build what you like; ^k (Build server): A server for practising and designing bases; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustEZ Dev?
These Rust Server History lists include RustEZ Dev: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Does RustEZ Dev run smoothly?
Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 51,290 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,279 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does RustEZ Dev run?
Rust network protocol 2635 and build 168909 is the build RustEZ Dev runs, on Linux. The protocol must match to join, and Steam handles that update.
Is RustEZ Dev online, and how reliable is it?
The live count shows RustEZ Dev online right now. Going by its reported uptime, it restarted about 7 days 8 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is RustEZ Dev located?
You will find no region published by RustEZ Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 216.39.240.123:29013 as the address.
Wipe record
What does wipe day look like on RustEZ Dev?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.
What is the wipe schedule on RustEZ Dev?
There is no next wipe to predict on RustEZ Dev, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 7 hours ago.
Player counts
How does RustEZ Dev rank against other Rust servers?
Player hours over the last seven days put RustEZ Dev at #14,248: a place in the top 64% of all ranked servers.
How busy is RustEZ Dev?
0 players are on RustEZ Dev at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 0 players.
Rules, map
What are the rules and settings on RustEZ Dev?
The name of RustEZ Dev carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads build & creative, building in a sandbox, no gathering needed. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.
Which map does RustEZ Dev run?
Generated by the game at size 3,000 with seed 698477907, the map on RustEZ Dev is procedural. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join RustEZ Dev?
Entering client.connect 216.39.240.123:29013 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustez.com is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
^k
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.