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Exhibit no. 5,518Acc. 2026.5518
PrimeCraze ZombieTown | PvE | Zombies | Events
Rust server, NA · in the archive since 22 September 2026
Online NA 216.245.177.49:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
22 Sep Now 1 Oct18:16 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:05 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:16 UTC FW27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PrimeCraze ZombieTown | PvE | Zombies | Events mean?
These tags from PrimeCraze ZombieTown | PvE | Zombies | Events, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts6 (Group limit): A team may hold no more than 6; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include PrimeCraze ZombieTown | PvE | Zombies | Events?
The Rust Server History lists that feature PrimeCraze ZombieTown | PvE | Zombies | Events are: Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does PrimeCraze ZombieTown | PvE | Zombies | Events run smoothly?
Averaged over the last 48 hours: 78 server fps, with 37 the lowest. Buildings, deployables and everything else in the world came to as many as 108,697 entities. Memory use peaked at 4,614 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does PrimeCraze ZombieTown | PvE | Zombies | Events run?
Rust network protocol 2635 and build 168909 is the build PrimeCraze ZombieTown | PvE | Zombies | Events runs, on Windows. The protocol must match to join, and Steam handles that update.
Is PrimeCraze ZombieTown | PvE | Zombies | Events online, and how reliable is it?
At this moment PrimeCraze ZombieTown | PvE | Zombies | Events is online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 22 September 2026 is when Rust Server History first saw it.
Where is PrimeCraze ZombieTown | PvE | Zombies | Events located?
The NA tag is how PrimeCraze ZombieTown | PvE | Zombies | Events lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 216.245.177.49:28015 as the address.
Wipe history
What does wipe day look like on PrimeCraze ZombieTown | PvE | Zombies | Events?
An average peak of 2 players was drawn by its recent wipes. 23 hours into the latest wipe the crowd peaked.
What is the wipe schedule on PrimeCraze ZombieTown | PvE | Zombies | Events?
PrimeCraze ZombieTown | PvE | Zombies | Events wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 23 hours ago. The tags list a monthly wipe schedule.
Player counts
How does PrimeCraze ZombieTown | PvE | Zombies | Events rank against other Rust servers?
Seven days of player hours rank PrimeCraze ZombieTown | PvE | Zombies | Events at #5,518, in the top 25% of all ranked servers; within North America it is #925.
How busy is PrimeCraze ZombieTown | PvE | Zombies | Events?
Of its 30 slots, PrimeCraze ZombieTown | PvE | Zombies | Events currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 3. The busiest hour of the last 48 was 20:00 UTC, averaging 3 players.
Rules, map
What are the rules and settings on PrimeCraze ZombieTown | PvE | Zombies | Events?
You will not find a gather rate in the name of PrimeCraze ZombieTown | PvE | Zombies | Events. No group may exceed 6 players. pve is the game mode, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does PrimeCraze ZombieTown | PvE | Zombies | Events run?
A procedural map of size 4,250 with seed 1760108465 is what PrimeCraze ZombieTown | PvE | Zombies | Events runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join PrimeCraze ZombieTown | PvE | Zombies | Events?
Enter client.connect 216.245.177.49:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://primecrazezt.com.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6
Game
gmrust
mp30
ts6
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.