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Exhibit no. 15,335Acc. 2026.15335

DeAnthonyForeskin

Rust server · in the archive since 13 September 2026

Online 216.201.73.95:10000 checked 14m ago

monthly wipes vanilla
To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe209d agoFri 3 Apr, 11:04 UTC · monthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on DeAnthonyForeskin mean?

The game's server browser reads these tags published by DeAnthonyForeskin: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2623 (Protocol): Your game must run protocol 2623 to join; cs147729 (Build): Build number: 147729; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus1 (Region code): us1 is the server's region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DeAnthonyForeskin?

The Rust Server History lists that feature DeAnthonyForeskin are: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does DeAnthonyForeskin run smoothly?

Averaged over the last 48 hours: 240 server fps, with 236 the lowest. Buildings, deployables and everything else in the world came to as many as 20,326 entities. Up to 1,755 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does DeAnthonyForeskin run?

Rust network protocol 2623 and build 147729 is the build DeAnthonyForeskin runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is DeAnthonyForeskin online, and how reliable is it?

At this moment DeAnthonyForeskin is online. About 4 days 5 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is DeAnthonyForeskin located?

You will find no region published by DeAnthonyForeskin, and its region code is us1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 216.201.73.95:10000 as the address.

Wipe log

What is the wipe schedule on DeAnthonyForeskin?

The next wipe on DeAnthonyForeskin is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 209 days 3 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does DeAnthonyForeskin rank against other Rust servers?

Over seven days of player hours, DeAnthonyForeskin ranks #15,335, inside the top 69% of all ranked servers.

How busy is DeAnthonyForeskin?

Against 15 slots, DeAnthonyForeskin records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on DeAnthonyForeskin?

No gather rate is stated in the name of DeAnthonyForeskin. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does DeAnthonyForeskin run?

Seed 1001019923, size 2,000: such is the procedural map DeAnthonyForeskin runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join DeAnthonyForeskin?

Press F1 in Rust to open the console, then enter client.connect 216.201.73.95:10000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$rus1,v2623,^m,^v,gmrust,cs147729,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2623
Protocol Your game must run protocol 2623 to join.
cs147729
Build Build number: 147729.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus1
Region code us1 is the server's region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.