This server publishes no banner
Exhibit no. 15,344Acc. 2026.15344
map preview (not joinable)
Rust server · in the archive since 26 October 2026
Offline 216.158.94.98:39765 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on map preview (not joinable) mean?
You can see the tags map preview (not joinable) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include map preview (not joinable)?
These Rust Server History lists include map preview (not joinable): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Which version of Rust does map preview (not joinable) run?
The recorded build for map preview (not joinable) is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is map preview (not joinable) online, and how reliable is it?
The record shows map preview (not joinable) offline at this moment, last seen 2 days 18 hours ago. 0 of 24 hours is 0% of the time, across the last 1 full day. The first sighting by Rust Server History was on 26 October 2026.
Where is map preview (not joinable) located?
You will find no region published by map preview (not joinable). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 216.158.94.98:39765.
Wipe log
What is the wipe schedule on map preview (not joinable)?
The record holds too few of map preview (not joinable)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 2 days 18 hours ago, the current world is what it runs now.
Player counts
How does map preview (not joinable) rank against other Rust servers?
Player hours over the last seven days put map preview (not joinable) at #15,344: a place in the top 69% of all ranked servers.
How busy is map preview (not joinable)?
No current count exists for map preview (not joinable); it was last seen 2 days 18 hours ago. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on map preview (not joinable)?
You will not find a gather rate in the name of map preview (not joinable). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.
Which map does map preview (not joinable) run?
The game generates the map on map preview (not joinable), which is procedural.
Joining the server
How do I join map preview (not joinable)?
Enter client.connect 216.158.94.98:39765 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.