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Exhibit no. 15,339Acc. 2026.15339
SickRust Dev Server
Rust server, NA · in the archive since 26 October 2026
Online NA 216.158.237.106:50000 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Now 26 Oct03:48 26 Oct21:29 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:40 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202621:29 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 26 Oct 202603:48 UTC2d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs SickRust Dev Server?
The same operator most likely runs SickRust Dev Server and 1 other server we track, as all publish a sickrust.com hostname.
What do the server tags on SickRust Dev Server mean?
The game's server browser reads these tags published by SickRust Dev Server: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include SickRust Dev Server?
These Rust Server History lists include SickRust Dev Server: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server entry
Does SickRust Dev Server run smoothly?
Averaged over the last 48 hours: 80 server fps, with 73 the lowest. As many as 5,314 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,151 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does SickRust Dev Server run?
The recorded build for SickRust Dev Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is SickRust Dev Server online, and how reliable is it?
SickRust Dev Server is listed as online now. About 47 hours ago is when it last restarted, judged by the uptime it reports. Of 24 hours in the last 1 full day, it was up for 24: 100% of the time. 26 October 2026 is when Rust Server History first saw it.
Where is SickRust Dev Server located?
With its NA tag, SickRust Dev Server lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 216.158.237.106:50000.
Wipe history
What does wipe day look like on SickRust Dev Server?
At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on SickRust Dev Server?
Once a month SickRust Dev Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 2 days 1 hours ago. A monthly wipe schedule is published in its tags.
Player record
How does SickRust Dev Server rank against other Rust servers?
Seven days of player hours rank SickRust Dev Server at #15,339, in the top 69% of all ranked servers; within North America it is #1,521.
How busy is SickRust Dev Server?
0 players are on SickRust Dev Server at present, from 40 slots. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on SickRust Dev Server?
The name of SickRust Dev Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as roleplay, with this note: towns and jobs, with rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does SickRust Dev Server run?
Seed 1337, size 1,000: such is the procedural map SickRust Dev Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: SickNation PVE/PVP.
How to join
How do I join SickRust Dev Server?
Entering client.connect 216.158.237.106:50000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://sick-nation.paynow.store/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.